1/14/2024 0 Comments Retroarch switch controller setup![]() ![]() This problem seems to be quite common with this controller, as a quick search on this forum demonstrates: I believe retroarch is actually able to "see" the controller, as it states that it is "not configured" when it starts. In bluetooth devices, I paired the controller, I set up the udev rule and set the bluetooth connect mode to boot, leaving the 8Bitdo mapping hack OFF (because I use the last firmware), which seems to work because the controller is paired as soon as I turn it on and I can see it in jtest. I checked the retroarch option, but there isn't anything related to auto-configuration there. Except if it was paired in Windows mode (Start+X), where it detected there was a gamepad but the controls did not I don't think I have disabled anything manually, everything is pretty much by default, except making Kodi run on startup instead of EmulationStation. Actually, it detected that there was a new device on boot (I restarted after pairing it) and asked to configure it, without any issues. Yes, I configured it in EmulationStation. Also disconnecting and reconnecting the gamepad while in a Thanks for your answer.Downloading a keymap file for my controller ( ) changing the input device name to the actual input device and indicating retroarch.cfg the input_remapping_path where I placed the file.Upgraded the gamepad firmware to the last version.Does anyone has any ideas? Is my controller faulty? I also tried it in android mode (Start+B), and the result was exactly the same as in Switch mode: works in menus, but not in games.Īt this point, I am at loss. ![]() I tried this step multiple times, with the exact result every time. Using the jstest command, it looked like it was frozen, none of the buttons responded. It seemed to pair correctly, and the device /dev/input/js0 was created, but it didn't respond. This time it appeared as "8bitdo SF30 pro" like in the tutorial. I removed the previous pairing from the configuration, resetted the controller, restarting, and repairing it again. ![]() Then I realized I had to configure it in Windows Mode (Start+X). Using the jstest /dev/input/js0 command I could see the keypressed and everything. It appeared as "Pro controller" or something similar, but seemed to work nevertheless in Emulationstation and Kodi, but not in Retroarch (Pro controller not configured, it showed). So, I first paired it (unknowingly) in switch mode (Start+Y). The controller has four different modes (Windows, Macos, Switch, Android). I followed the instructions in, but there must be something wrong with either my controller or my retropie installation, which is basically a fresh install from two months ago, and updated using the retropie_setup script today. I have spent many hours today trying to configure a 8BitDo SF30 Pro bluetooth gamepad without success. To sum up, the bluetooth controller works in EmulationStation and Kodi, but not in the games (retroarch). ![]()
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